AI Insights · Timothy · October 2021
Top 5 2D Realistic Games on Android in Saudi Arabia, Q3 2021
Explore the performance of the top 5 2D realistic games on Android in Saudi Arabia during Q3 2021, based on weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 2D realistic games on Android in Saudi Arabia showcased notable trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
انتقام السلاطين from ONEMT saw fluctuations in its weekly revenue, peaking at around $71K at the end of June and gradually declining to approximately $42K by the end of September. Weekly downloads varied, starting at 5.5K and reaching a high of 8.9K by the last week of September. Active users initially hovered around 19K and experienced a slight increase to over 20K towards the quarter's end.
نداء الحرب 3: حروب الأبطال, published by Babil Games LLC, experienced a dip in revenue from $46K at the beginning of the quarter to about $35K by the end. Weekly downloads saw an upward trend, starting from 2.3K and peaking at 5.8K in early September, while active users increased from 11K to 13K over the same period.
Evony: The King's Return by TG Inc. showed a steady revenue stream, with a peak of $40K in the second week of August. Downloads were significant, reaching a high of 34.3K in mid-July before tapering off to 8.9K by the end of September. Active users surged to over 87K in mid-July but decreased consistently to approximately 31K by the end of the quarter.
INVASION: صقور العرب from Tap4fun (Hong Kong) Limited had a mixed quarter with revenue peaking at $24K in late July and settling around $17K by the end of September. Downloads saw significant growth, reaching a peak of 3.3K in late August. Active users increased from around 1.9K at the start to over 3.1K by the end of the quarter.
Jawaker Hand, Trix & Solitaire, published by Jawaker, showed consistent revenue growth, peaking at $21.8K in early August. Weekly downloads fluctuated, with a high of 10K in mid-August and stabilizing around 7K by the end of September. Active users remained robust, reaching over 112K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.